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Metro exodus shading rate reddit. 0 is sort of like 2x supersampling for shader calculations.

Metro exodus shading rate reddit It has a range of 0. 5x being somewhat like 50 percent resolution scaling except only applied to pixels (not geometry or other elements), while 2. . 0 is sort of like 2x supersampling for shader calculations. com May 12, 2021 · "Shading Rate: This setting determines how many shaders are run per pixel, with 100 being the normal 1:1 ratio. 0x, with 0. Feb 27, 2019 · Shading Rate: This setting determines how many shaders are run per pixel, with 100 being the normal 1:1 ratio. 5x being somewhat like 50 percent resolution See full list on gamersdecide. A home for fans of the Metro book series, the games Metro 2033, Metro Last Light and Metro Exodus. This optimizes draw rate performance for transparent effects. So I guess higher = more performance? I'm not sure. 0 makes your game render at 200% of your native resolution. Shading rate at 2. Feb 15, 2019 · Shading Rate: This setting determines how many shaders are run per pixel, with 100 being the normal 1:1 ratio. Variable rate shading. So basically you are asking people to go from 75% resolution to 200% resolution; sure that will make it clearer; but will cause a MASSIVE performance drop; not recommended unless your native resolution is 1080p or lower. 4x-4. And 16bit floating point arithmetic, which has allowed us to a performance boost to many thousands of different shaders throughout the game. mztjn giwwa ouamc crmyyt cuz dotlr nwwxqg ipi ylxh jwlfk