Dnd rope ac Cloth, paper, rope 11; Crystal, glass, ice 13 A slope too steep to walk up, or a knotted rope with a wall to brace against. Spyglass. The rope golem makes two slam attacks. Every so often an old board or two hangs downwards, as the other rope that supported them is long gone. It gains four more Hit Dice, which raises its hit points to 12. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. Rope Whirlwind (Ex): The rope golem can extend a number of ropes and begin to spin, flailing everything in a 10-foot This semi-sentient 40-foot silken rope created by an ancient mage. If the rope is fastened around the neck of a humanoid and it falls, it ends that fall restrained a few feet above the floor of the Apr 20, 2023 · The rope dart is considered a monk weapon, as defined in the monk's Martial Arts class feature. While knotted, the rope shortens to a 50-foot length and grants Advantage on ability checks made to climb using the rope. Had the same damage dice and type as a quarter staff, required ewp, and the advantage was ignoring shield based ac, and could be used at disadvantage around corners. The rope has AC 20, HP 20, and Immunity to Poison and Psychic damage. The hated Rope - traditionally found sealed in a small wooden chest, this fraying and dirty 15’ length of rope seems to repel other ropes. Realistically I think an arrow would just push the rope aside or get lodged in the rope without severing it. But a spear is right out. Based on the weight and cost of silk rope and the use in the sailor background, we can safely assume that silk rope is either more fragile, used for more delicate purposes, or is harder to make. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. Heavy Armor. Using a wire hook requires 10 strength. They are usually made for high-ranking officials or military spell casters, and some can be as ornate as fine clothing. Normal hempen rope has 2 HP and AC 11 whereas the Rope of Entanglement has 20 HP and AC 20 plus it has health regeneration. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). Dec 8, 2023 · Changing Shield +1/2/3 – +1/2/3 AC to Shield +1/2/3 – +3/4/5 AC for clarities sake, as the enchantment has been listed already and the AC bonus is actually what’s listed in the edit, and because of the prior excellent formatting, the edit is easy to intuit meaning, rather than it being interpreted as a range. Jurmondur. Armor Class (AC). STR DEX CON INT WIS CHA; Rope. Available in the SRD. You can also tell the rope to fasten itself securely to an object or to unfasten itself, to knot or unknot itself, or to coil itself for carrying. The rope has AC 20 and 20 hit Armor Class. He can negotiate any narrow surface not angled up or down greater than 45 degrees. The highest permanent AC is 54. Apr 23, 2009 · A typical 1- inch-diameter hempen rope has 2 hit points, AC 10, and requires a DC 23 Strength check to burst it. Feb 3, 2025 · You can bind an unwilling creature with the Rope only if the creature has the Grappled, Incapacitated, or Restrained condition. Use common sense when determining a character’s success at damaging an object. If the rope drops to 0 hit points, it is You can animate a nonliving ropelike object, such as string, yarn, cord, line, rope, or even a cable. Get the latest D&D news, purchase official books, and use the D&D Beyond toolset to create characters and run adventures with ease. When cast 3rd level or higher targeting a rope, that rope is magically imbued for 1 minute, gaining an DC of 15, an AC 20, and 20 hit points. The rope has AC 20 and 20 hit points. It is so supple that it provides a +2 circumstance bonus on Use Rope checks. Rope, Silk. This rope has 2 hit points and can be burst with a DC 23 Strength check. Difficult terrain of either 2/1 or 3/1 as above Acrobatics check to allow normal movement. Sep 14, 2022 · How To Calculate Armor Class 5e. The rope golem has advantage on saving throws against spells and other magical effects. I still don’t know if that was a real rule, an easier climbing rope rule, or a harder one. The Dungeon Master's Guide on Rods says. A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target's choice). A nylon rope of similar minimum breaking strength to that of the 1" manila hemp rope would be between 9/16 and 5/8 of an inch in diameter and would weigh between 4 and 4. Rope, Hempen (50 feet) Rope, Silk (50 feet) Rope May 16, 2020 · If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. Objects are easier to hit than creatures because they usually don’t move, but many are tough enough to shrug off some damage from each blow. Each round the character can walk 60 feet. cause a single opponent that fails a Dexterity saving throw to become restrained. The check is made with a -10 penalty to the ability score if the surface If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. No preplanned solution here. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. 5 : A rope with a wall to brace against, or a knotted rope, or a rope affected by the rope trick spell. 15 Apr 1, 2019 · It has AC 20 and 20 hit points. Objects viewed through a spyglass are magnified to twice their size. Creatures have advantage on checks made to climb the rope when it is used in this way. he has a 75% chance to hit, increase AC by 1 and the kobold now has 70% chance to hit. You are considered to be using this weapon's thrown property even when within 5 feet of your target. 95 lb. The rope is destroyed when reduced to 0 hit points. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. Wondrous item, rare. Jan 4, 2010 · Objects are easier to hit than creatures because they usually don’t move, but many are tough enough to shrug off some damage from each blow. Jun 16, 2024 · This variant of rope has adapted to use the skulls or other bones of larger creatures as makeshift armor. One proficiency check is made every 60 feet (or part thereof), with failure indicating a fall. 3m intervals along its length. When characters need to saw through ropes, shatter a window, or smash a vampire’s coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy any destructible object. Apr 15, 2025 · Unless you relish the idea of your Wizard with 8 Strength climbing a 60-foot rope, I recommend carrying a much shorter length of rope for just this purpose. Weight: 5 If you tell the rope to knot, large knots appear at 1-foot intervals along the rope. Could be used to attempt a grapple with 2 hands. Hempen Rope (50 feet) Adventuring gear Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. Armor Class 14 Hit Points 76 (8d10+24) Speed 30 ft. Magic Resistance. It seems most probable that this was what D&D based its numbers on, but until I find data on silk's actual tensile strength I cannot say this with certainty. Furthermore, if you take a full-round action to line up a shot, you get an automatic hit with a One game I was the dm and it was a low level party, so it was a simple “make a dexterity check to throw the hook somewhere it could latch on, on a success the hook latches and you can climb up the rope as if you have a climbing speed”. Apr 8, 2023 · We know that only the sailor background in D&D 5e is given silk rope. Like 20-something AC for instance. 5: A rope with a wall to brace against, or a knotted rope, or a rope affected by the rope trick spell. Slam. But, I was not sure if this can succeed so I ask them to roll to attack the rope. I rule that a scimitar does normal damage to a rope, but that a rope has resistance to bludgeoning. The bridge is difficult terrain (see the Basic Rules), and sags so that its midpoint is only 15 feet above the water. PHB, page 153. The Rope can be burst with a successful DC 20 Strength check. Assuming the target is conscious and in combat with you, I'd call that a Grapple check. This rope has 4 hit points and can be burst with a DC 24 Strength check. Animate rope causes 1d8 points of damage. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. To do so. While knotted, the rope shortens to 10m as knots appear at 0. Similarly, the dagger does half damage. When damaged the rope recovers 1 hit point every 5 minutes. . Waterfall and Rope Bridge The waterfall plunges 60 feet, its mist lightly obscuring a 35-foot-long rope bridge firmly anchored to 20-foot-high ledges. Aug 29, 2014 · An object's AC is determined by its substance; things like cloth and paper on the low end of the spectrum (AC 11) with something like adamantine on the high end (AC 23). 10 gp: Studded Leather A net has no effect on creatures that are formless, or creatures that are Huge or larger. If the creature’s legs are bound, the Rope has a 1 inch diameter, hardness 0, and 2HP. A slope too steep to walk up, or a knotted rope with a wall to brace against. Presently, I use what makes sense in narrative. Endless Rope. We would like to show you a description here but the site won’t allow us. Heavier armor interferes with the wearer's ability to move quickly, stealthily, and freely. So it is significantly stronger and more durable than normal rope. If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. I looked up rope AC, which says it's 11 online. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Rope, Silk (50 feet) - Rope, has 2 hit points and can be burst with a DC 17 Str This site works best with JavaScript enabled. Armor Class. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more If you tell the rope to knot, large knots appear at 1-foot intervals along the rope. Jurmondur A typical 1-inch-diameter hempen rope has 2 hit points, AC 10, and requires a DC 23 Strength check to burst it. Simple looking, braided, silk rope with single silver thread woven into the braid. 15 These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. The rope can be swung around the body, using the arms and legs as pivot points to build momentum. When characters need to saw through ropes, shatter a window, or smash a vampire’s coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy any destructible object. If the creature’s You touch a length of rope that is up to 60 feet long. To change the AC, the base 10 number must be changed. Mithril weighs half as much and adamantine makes things more durable. I've had a monk use it. The rope animates upon using an Action to speak its Command Word, and with a Bonus Action it can be commanded to move towards a chosen destination, and can be commanded to fasten itself securely to an object or creature or to unfasten itself, to knot or unknot itself, or to coil itself for carrying. There would be a Strength check involved in breaking the rope, or an ally can target it. At the upper end of the rope, an invisible entrance opens to an extradimensional space that lasts until the spell ends. A typical 1-inch-diameter hempen rope has 2 hit points, AC 10, and requires a DC 17 Strength check to burst it. Adventuring Gear Common Rope, has 2 hit points and can be burst with a DC 17 Strength check. He could also attempt to force the rope open. Additionally, when wielding a rope dart, if a feature from the monk class would allow you to make an unarmed strike as a bonus action, you may instead make an attack with the rope dart. In the upcoming encounters I have the rope bridges made out of two pieces of ropes with wooden planks secured onto them from one side to the other with two additional ropes used as handrails for crossing. A mending spell heals the rope golem of 2d8 points of damage. While knotted, the rope shortens to a 50-foot length and grants advantage on checks made to climb it. Rope can be used as an exotic weapon with a monkey paw knot. The half damage isn't so much about the dagger not being able to cut the rope, but rather the scimitar is so much better at it. You can bind an unwilling creature with the Rope only if the creature has the Grappled, Incapacitated, or Restrained condition. I mean a breastplate made of a different material is still a breastplate. 5e SRD:Rope, Hempen (50 feet) 5e SRD:Rope, Silk (50 feet) 5e Creatures. The endless rope has 30 hit points, AC 18, and can be burst with a successful DC 23 Strength check. It has the same available actions, but it has a DC 15, an AC of 15, and resistance to slashing damage when taking the Bind action. As the rope unwinds, the blade can be flung at nearby foes. First, the Roper has a 20 AC, so even with maxed STR/DEX you'd still need to roll at least a 12 at level 5 to even make an attack land (GWM is not your ally in this scenario, you wouldn't even get the bonus action attack since the tendril isn't a separate creature). In Dungeons and Dragons (DND), your armor class (AC) influences how hard you are to hit with a weapon or spell. The first bridge is a solid bridge, looks good to cross and mostly safe. An inanimate object has not only a Dexterity of 0 (–5 penalty to AC), but also an additional –2 penalty to its AC. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. An object’s Armor Class is equal to 10 + its size modifier + its Dexterity modifier. The rope is able to grapple Jul 13, 2020 · Dungeons & Dragons (DnD or D&D) is a fantasy tabletop RPG originally developed by Gary Gygax and Dave Arneson, and first published in 1974. So if the rope were 40 feet away, my AC would be 18. A result of 17 represents an average, repeatable effort by somebody with a +7 strength bonus, or STR 24 (yes, yes, above human maximum; that just means no human can reliably break a rope by main force). Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Chain - As a Utilize action, you can wrap a Chain around an unwilling creature AC grows better the more you have, imagine the following: PC has 10ac, kobold has +4. OBJECT ARMOR CLASS. Cost: 1000gp Weight: 3lb "Would the Orc just need to move to the rope, swing his sword against the rope's AC and then do the rope's HP in damage? I saw online that a rope has 0 AC, 0 Hardness, and 3 HP. ” That’s it. However, if time is an issue, you can assign an Armor Class and Hit Points to a destructible object. While knotted, the ropeshortens to a 50-‐‑foot length and grants advantage onchecks made to climb it. Magic Weapons. You touch a length of rope that is up to 60 feet long. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the creature’s legs are •You can use the rope dart to grapple a target as an action. Animate Rope (5e Spell) Rope Master (5e Feat) 5e SRD. I have these bridges set up in one of three ways. A full-body armored robe, made primarily for masters of arcane arts engaging in combat. [Grappling Hook] A four-pronged hook on a long rope, wire, or chain. It regains 1 Hit Point every 5 minutes as long as it has at least 1 Nov 15, 2017 · \$\begingroup\$ I don't think you can compare load to DC like that. The extradimensional space can be reached by climbing to the top of the Entangling Rope action. Weight: 10 The erinyes adds 4 to its AC against one melee attack that would hit it. Firing the arrow is an Action - make an attack roll against something (large objects tend to be AC 10, smaller is higher). If the rope drops to 0 hit points, it is If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. Collections My Characters My Campaigns My Encounters My Dice Explore a comprehensive list of magical items in Dungeons & Dragons 5th Edition, including descriptions and properties to enhance your gameplay experience. The extradimensional space can be reached by climbing to the top of the An object’s Armor Class is equal to 10 + its size modifier (see Table: Size and Armor Class of Objects) + its Dexterity modifier. The size of an object, as well as how resilient it is, is used to determine its Hit Points. You can then use a bonus action to knock prone, disarm, or restrain the target ending the grapple. The publication of D&D is considered to be the origin of modern RPGs. Today the game is published by Wizards of the Coast. OBJECT ARMOR CLASS Substance AC . DnD 5e SRD Rope, Hempen. Things that contribute to your AC include the armor you wear, the shield you carry, and your effectively, and your armor and shield proficiencies are determined by your class . Sep 22, 2022 · "Armor Class. he has 20% chance to hit, incease AC by 1 and the kobold now has 15% chance to hit. , climb 30 ft. They kept missing the rope and eventually the demons caught up to them and started combat. My players were trying to cut a rope attached to an illithid elevator to send the demons back into the mines. Chain, 40 pounds. Especially tough objects might be harder to damage—the Object Armor Class table has suggested values for objects based on the materials they are made from. As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. Thus Jan 19, 2018 · The way my DM has approached "Rope Arrows" is as follows: There is a short length of rope attached - with an Action you can tie rope you have to the end of it. Stationary should be easy enough to hit by a skilled archer. Using a chain hook requires 12 strength. Feb 14, 2018 · I know that the rules say that the DC of Hempen rope is 17 but I still think that in any real world sense it is ridiculous to think that this Wizard can Samson his way through each individual rope while also being held by several other lengths of rope and a set of manacles. The Rope can be burst with a successful DC 20 Strength (Athletics) check. For ranged attacks against small objects, I set the AC at 10+ (2 for every 10 feet away from the attacker the object is). Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Rope, Hempen (50 feet) - Rope, has 2 hit points and can be burst with a DC 17 S Normal rope has an AC of 10 and HP of 2. 10: A surface with ledges to hold on to and stand on, such as a very rough wall or a ship?s rigging. The Rope of Entanglement is actually more durable than a normal hempen rope. The standard AC is; AC = 10 + Dexterity Mod. At level 1, your AC has nothing going on and is straightforward as it can be. Any pack made for adventuring provides hempen rope. Strength: Rope, AC 11, 2 hitpoints, holds 500 pounds. A net has no effect on creatures that are formless, or creatures that are Huge or larger. This semi-sentient 40-foot silken rope created by an ancient mage. If the rope drops to 0 Hit Points, it is destroyed. Knots automatically come undone or tear apart to get away from The Hated Rope. Hempen Rope (50 ft. The highest situational combat AC is 114. If you tell the rope to knot, large knots appear at 1-‐‑foot intervals along the rope. Armor Class Your Armor Class (AC) represents how well your character avoids being wounded in battle. The most common way to do this is through your armor. The Rope has an AC of 10 and an HP of 5. Back up top, if they decide to cross this rope bridge, I would make it old, and unsteady. An object's Armor Class is a measure of how difficult it is to deal damage to the object when striking it (because the object has no chance of dodging out of the way). These condition use a DC Strength Save (8 + Proficiency + Modifier) •You gain an additional +1 to your AC while wielding a rope dart. 10: A surface with ledges to hold on to and stand on, such as a very rough wall or a ship's rigging. 5 gp: Leather: 11 + Dex modifier--10 lb. The rope has AC 20 and 20 Hit Points. The armor (and shield) you wear determines your base Armor Class. Wire, 20 pounds. On a success, the creature is no longer restrained by the rope. You can use an action to extend the endless rope up to 500 feet long. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the Two things about the Rope of Climbing. As such, I do not think that this option is going to be a concern at all. 10 feet at most is typically sufficiently tall that none of your party members need to duck, and any medium sized creature in party can lift any small or frail allies nearly to the top of Rope, Hempen. " But this rod isn't given hardness and hp. This lock of golden hair is, in its default state, a 3-inch strand of woven hair. #2 Feb 3, 2025. What is the highest AC in DND? The highest possible AC in DND is 114. Sadly, the bonuses would be the same. Balance in 5E requires the PCs to have certain 'caps'. Chains have 10hp and 20AC. To calculate Armor Class, you need to remember an easy formula. They'd be Restrained while tied up. Cost: 1000gp Weight: 3lb Back up top, if they decide to cross this rope bridge, I would make it old, and unsteady. Rods weigh approximately 5 pounds. The character can attempt to walk narrow ropes or beams with greater than normal chances of success. You can also give it immunities, resistances, and vulnerabilities to specific types of damage. An inanimate object has not only a Dexterity of 0 (-5 penalty to AC), but also an additional -2 penalty The other bridge you see appears to be the remains of a far less impressive work- a rotten cord of moldy rope that was once a rope bridge, now just a single rope remains. A restrained creature can attempt to slip free on its turn with a Dexterity saving throw. A typical 1- inch-diameter hempen rope has 2 hit points, AC 10, and requires a DC 23 Strength check to burst it. add 5 for each upper rope cut, Add 10 if either of the 'lower ropes' is cut (assuming 4 ropes), or call for immediate chance of falling (DC 20 Acrobatics check to hold on). Rope of Mending Wondrous item, common You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. Multiattack. " He would need to perform the Sunder Combat Manuever which would provoke attacks of opportunity from adjacent players. Attacks vs Will do nothing. If the creature’s legs are These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. PC has 20ac, kobold has +4. But I don't see why you wouldn't just cut it with a knife, this seems like an extremely unrealistic scenario, and I only remember one trap like that in the campaign and I can't imagine why you wouldn't just cut that one. The Object Armor Class table provides suggested AC values for various substances. Explore a comprehensive list of magical items in Dungeons & Dragons 5th Edition, including descriptions and properties to enhance your gameplay experience. Manacles are restraints used to bind a creature's wrists or ankles, often employed for security or captivity purposes. The rope cannot restrain any creature larger. Manacles Adventuring gear These metal restraints can bind a Small or Medium creature. The rope golem’s weapon attacks are magical. If the rope drops to 0 hit points, it is destroyed. Escaping the manacles requires a successful DC 20 Dexterity check. Torch Sep 13, 2015 · The description of the rope effect says that the "rope has the same hardness and hit points as the rest of the rod. They range from 2 feet to 3 feet long and are usually made of iron or some other metal. Armor protects its wearer from attacks. Apr 28, 2009 · Use reasonable AC / Fort / Ref, HP for rope. Any rope within 50’ of the hated rope is pushed away until it is out of range. One would think that the weight of the ropes alone would keep him in check. Reach: 10ft/30ft Damage: 1d4 piercing Weight: Rope, 10 pounds. The average Hangman's noose has four layers of rope you'd need to cut through in the noose part (4", Hardness 0, 8 HP) and one layer of rope you'd need to cut through farther up the line (1", Hardness 0, 2HP). It regains 1hit point every 5 minutes as long as it has at least 1hit point. The highest AC for a monster in DND is 25. Reduce the maximum length by 50% for every additional inch of thickness, and increase it by 50% for each reduction of the rope's diameter by half. 50ft in length for out of combat use. the creature is no longer restrained by the rope. The rope does not deal damage, but it can be used as a trip line or to cause a single opponent that fails a Reflex saving throw to become entangled. Magic Immunity (Ex): A rope golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. Name Armor Class (AC) Strength Stealth Weight Cost; Padded: 11 + Dex modifier-Disadvantage: 8 lb. Actions. Its AC increases to 16. 5e SRD:Roper; Flashing Rope ; Golden Rope ; Rope ; Rope Curse (Jujutsu Kaisen Supplement) Ropen ; 5e Classes 5e Subclasses 5e Races, Subraces and Racial Variants 5e Other. Cost: 1gp Weight: 10lb Armor Class. Entangling Rope action. The rope dart consists of a piercing blade affixed to the end of a length of rope. ) Adventuring Gear Varies Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. For the Purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a An object’s Armor Class represents how tough the object is to damage. The maximum length assumes a rope with a 1-inch diameter. If you tell the rope to knot, large knots appear at 1-foot intervals along the rope. A relatively high Perception check could reveal various parts of the bridge where the boards have decayed and fallen into the river below, placing perilous pitfalls in the way of achieving victory. On a hit, it takes damage as per your weapon and sticks in. The rope golem is immune to any spell or effect that would alter its form. One creature within 20 feet of the golem must make a DC 14 That's ignoring most of the other factors that are at play during the encounter. Cloth, paper, rope 11 Iron, steel 19 Crystal, glass, ice 13 Silk Rope (50 feet) Adventuring gear Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. rizqujrkrrrklwsowivbohuowcikkgdciyztytmsrgyhjxvdn